You're bitter because you're being given new cool stuff instead of just some extra iteration of stuff you already are getting which frankly you're going to be drowned in by the community anyway. Your position doesn't make a lot of sense, brother.
I know this comment wasn't directed at me, but I want to make my issue with this revelation clear.
Basically, this is a deviation from what the majority of SC fans like about SC, myself included. This is not about being given "new cool stuff", it's about receiving entirely different stuff.
Now, I understand a lot of the crowd here are Stardock fans which is to be expected, and I'm sure there's at least some correlation between the first and SC's fans. It's not surprising to find considerable support here for a deep strategy layer in SC's universe.
The point is, though, that many SC fans may find that disappointing. Think about Stardock taking E&I in a different direction than the one you're accustomed to; say, a first person shooter, or a survival game, or even a card game. So E&I is now about giving you "new cool stuff" - shooting up aliens in the face with guns as crewmen descending from a lander; gathering crafting resources from planets that are used to build beds and armory on your ship; or collecting mysterious cards left by space cows that can be used to play with friendly races.
You might not care about any of this "new cool stuff" and be disappointed that E&I isn't about expanding the core gameplay of SC:O - which is meant to expand on the gameplay of SC2 itself.
So this is why some of us are disappointed - we don't necessarily care for the rest of Stardock's arsenal (I personally haven't played any of their games, although I'm sure some of them are great), and we are uncomfortable with the "appropriation" that's being done here to Star Control.
Now, this isn't to say I won't find E&I as currently planned to be enjoyable. To draw a (perhaps exaggerated) parallel - I'm sure there are people who liked The Bureau: XCOM Declassified. But was that really what XCOM fans were hoping to get their hands on?
Lastly, I frankly don't trust the community to make worthwhile campaigns. Sure, maybe there will be some interesting skins or mods, but those things nearly always fall short next to an actual campaign that is company-funded, where multiple people are being paid to put precious time into. So unless you mean half-assed content, I'm really not sure what stuff you expect me to be drowned in. Even games with a huge following like Half-Life have just a couple of notable community-made campaigns that are really worth your time (and those took a decade to complete, give or take).
Considering all of the above, I hope that you can see why some of us are "salty" after learning what Stardock plans to do with the game. I hope to be pleasantly surprised, but for now let me be suspicious and worried (or bitter and salty, if that's your choice of words).