Hey people, I'm happy there is good discussion on the post. It means that there are many different ways of seeing the Beastlord, and untill now, most of you agree in leaving as it is. I don't want it to be nerfed, really, but my last games with it showed a way to access to a big army with little effort.
Let me explain again. A good beastlord design will include +1spell mastery/level and +2mana/turn. Once you tame one or two low level spiders with web, you can easily tame other low level beasts (wolves, bears,...). As XP is given after tame, your Sov reaches soon level 4. Giving him Path of the Mage opens the chance of +spell mastery traits, wich for some reason, is used to calculate the resistance to tame. So after a few levels more (this is, more FREE bears, wolves, and spiders), you have a strong army, and a Sov with high chances of taming. Harridans and hoarders are webbeb by one of your many spiders, and your sov only has to go and tame...and voila...your free strong army becomes a free deadly one. Adding objects that increase +spell mastery only accelerate the process to get a big spider even sooner. Send that army to the nearest AI, and see what happens... And if you send your champ with the rest of your beasts to the other AI... That is an early/mid-game game-breaker, or not?
I usually post to give suggestions to improve the game. I don't like too much nerfing, as I find this game difficult in the early game, and any help/power combo is wellcome. Like the binding faction trait. But it gives crappy summons, to improve them you need to build shrines, and they are still crappy. So binding helps in early game, and scales in mid game in a reasonable way. But beastlord has not this scale. You start with crappy beasts, and then get access to super-beasts. No fair scale. I want helping traits in early game, but not game-breakers.
I posted this to be sure I'm not wrong in thinking it, and some of you agree with that. I wanted to see opinions about that, and intead of just complaining, I wanted to gather ways that could help to give some balance to the trait. I insist, I don't want it to be nerfed, just giving some balance, so next time I play it I don't feel like "oh, I'll take that harridan soon. And once I have it, I'll take the hoarder and settle there"..."wow, umberdroths, I want one or two for my collection"...