I'm a software developer myself, selling software on the web for the last 12 years. Unlike you, I have all the proof I need by first hand experience. Want to argue with that?
Sure, why not
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Well, i don't like your "unlike you" because you know nothing about me... as i know nothing about you...
For information, my university formation is analyst/programmer ... it was long time ago, before windows begin to exist...
In my youth, i was both side of the fence... programming and hacking with the ReDATtAcK group... well, long time ago, hacker was with a other meaning that now... was more about hacking computer for build better and faster one, or hacking software for make it work like we wish... or track track pedophile... in the last 20 year, long time after i was gone, thing have evolve badly... the last action of ReDATtAcK who to hack in a bank...
As my programming skill, for the 9 first year of my live, they was used by the army ( navy )... i was a weapons technician and my job was the integration between radar system from Holland, sonar from Canada, one type of missile from US, a other type from France, etc ... well, hacking/piracy was not really one of my problem... a lot of the coding was hardcoded in the hardware...
After this period, i have participate in a few open source project but my programming skill was from the old school...
Now, as hobby, i am become a 3D modeler... at the begin, it was mainly for... porn site... the pay is good... now that i think about it, it is maybe the porn business who is the more pirated !!!
Well, as a guy who create thing, i understand your point of view... as now, i have only know only one case where something that i have made was stolen by somebody else... was only a model that i have made a few year ago for a now dead mod for soase... in october 2011, i have found my model for a other mod on the moddb with the author of the mod given credit to itself for the model ( was the only model in the mod )... well, i have feel very unhappy at the time and wish to kill the guy... not being a rich guy, having not enough money for a lawsuit about a little 3D model, i have simply give up...
So, you know my background... my recent real life job is gardener... but it don't mean that i am a computer idiot... i am not yet old enough for have Alzheimer and forget all my past experience...
I recommend that you (and everyone else, really) read the BEST and most detailed article I *ever* read regarding software piracy, which you can find HERE. The guy who wrote it made an extensive, serious and non-biased research and debunks all the self-serving myths people use to justify pirating software, as well as accurately describing the effects of software piracy. It's 10 pages long and the author mentions Stardock on page 8:
Well, i have read it... not bad but the guy seem to "hate" steam and the monopoly that it create... sometime, monopoly for a short time is not bad... i remember the time when every personal computer was with different OS and different incompatible hardware... not the IBM PC type is the norm... and as OS, you have mainly the windows and Unix/Linux/Solaris/MAC OS X operating system... two big family...
Anyway, it seem that the day zero pirated releases are these who hit the more the sales... and media distributor hate pirates because of this... one little question... how pirates can have access to something who is not yet released... i speak of the full game, not some beta... well, there is mainly 3 sources... some employee from the media company, version send to media for review or hack into company server... improve server security, add a specific marker to the code of each version send to media for review so it allow to know who have make the leak and better control of employee will greatly reduce day zero pirated version...
As today, there is ways for almost resolve the piracy problem for software and game... problem is that software distributor and customer need to adapt... for example, on my previous work, there is not application running on the individual computer in each office... all applications run on a main server... first, it reduce the hardware needed for each individual computer... and make piracy of the software almost impossible ( unless you have physical access to the main server )...
Some of my expensive 3d software need a special USB key to be insert on the computer for use the software... seem to be a enough good protection since it is impossible to download a piece of hardware... in fact, recent intel processor from the "sandy bridge" type have DRM feature included in the processor... It is called Intel insider, mainly for stop the copy of streaming media... not a bad idea but i worry more about the second feature called Vpro who have security features that can remotely disable a PC or erase information from hard drives...
As for Stardock product, i have make my own little check on a private pirate site :
- Objectdock : 499 download
- Elemental : 3491 download
- Soase : 931 download
- Fences Pro : 3411 download ( seem to be from HP origin )
- Trinity : 11297 download
- Windowsblinds : 1519 download ( seem to be a trial version using a .exe who reset the trial periode every 30 days )
- GalCiv II ultimate : 1211 download
- Demigod : 1474 download
Well, it seem that Trinity is the one who have the more "love", certainly because there was a boxed version... but all Stardock "score" seem low when compare to some other title... by example "Total war Shogun II" with 151430 download...
As for the section about PC piracy being the main stream when compare to console... well, the last few year, number of game pirated from console increase greatly...
on 15190 games pirated, there is :
- 8425 for windows
- 710 for xbox-xbox 360
- 1415 for PS3
- 778 for PSP
- 1523 for Wii
If piracy increase for console, it is simply because recent generation of console are in fact like computer, with a lot of interface... by example, almost all pirated games for the PS3 use a boot USB pen drive with the game on it... piracy was more difficult when game was in special cartridge and the only connector was specific connector for joystick...
On the application side, it is more bad for PC... on 24661 application, 18193 are for windows... second place is for iphone/smartphone application...
All in all, my own conclusion are very similar to these of the article author... with maybe some little nuance due to my own numbers and the evolution of them in the last few years...