Quoting Frogboy, reply 221I'm sorry but that's nonsense. The contracts with Impulse with regards to Star Ruler don't change simply because Impulse, Inc. has a different stockholder. If he wants to remove his game, we can certainly grant him that. But I know that Gamestop is very interested in promoting indies.
Name one time in modern, relevant history Gamestop has been interested in something not created by a major publisher. Just one.
I'm not trying to troll Frogboy. I just have 0 interest in Impulse anyone, and frankly 0 interest in Stardock since Elemental isn't my kind of game. The company is just no longer relevant to me, which is sad. I think that describes a lot of people here.
Digital distribution doesn't involve shelf space.
Getting sold at retail has more to do with getting proper retail distribution (Ingram Micro, Navarre, Jack of All Games, etc.). Indies rarely are able to get into that kind of distribution. That's why Gamestop, Best Buy, Walmart, etc. don't carry indies.
By contrast, I know for a fact that Gamestop sees indie PC gaming as a major force in digital distribution.
One of the things most people don't realize is that in *digital* distribution, independent games are, by far, the bigger profit center. At retail, the overhead on game X vs. game Y is about the same (huge). But at digital, the indies have a lot of big advantages because they are more likely to generate their revenue over a long period of time while requiring relatively little support from the DD.