...While a Bank pays for X and expects X to be delivered (yes, that means they wouldn't accept 'release now and fix later' but only because they paid for X and by law that's what they should get)...
It's become common to pay for games that promise X and don't include X until later, and we ('we' as gamers in general) let them get away with it, else it'd be much less common -- this is the point I made/make.
If you want an antivirus, you just don't buy a Norton License and then see if it's what you need.
It's not the 'is it what you need', it's the 'does the product deliver what it promises out-of-the box, or is it unfinished with the intent to fix later' question that's salient to my point. You're arguing a whole 'nother point, in response to the one I raised.
The common sense and responsible attitude of a good consumer is to make informed purchases, be it food, cars, games or clothes...
Agreed. This, however, does not relieve the producer from living up to promises made, and from releasing a finished product (and I know you're not saying this, I'm just mentioning it as it's the other side of this coin).
Computer game software companies have learned that we customers will let them get away with 'release unfinished and fix later' to a much greater degree than customers of just about every other type of product. The real blame is ours, as they wouldn't if we didn't let them.
Then laws must protect is from fraud but not of being fools. That we can decide to waive that common sense to preorder or to buy "in trust", doesn't free us from our responsability of making informed purchases. And in videogames case, it's ubereasy to get informed.
Again, holding customers responsible does not preclude holding producers responsible. Everyone needs to be responsible.
We allow computer game companies to get away with it? Yep, I do at least for a very few and I see no reason not to do it considering the masses. But mankind allows worse things in the world which are not optional, unlike videogames (compulsory videogames? Where?) so in any case doesn't seem so important.
Computer game companies must love folks who exhibit this attitude