| May 31, 2013 |
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[1.0] Henchmen - Transferable Equipment Bug |
Chaosti |
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Thank you for looking into the henchman bug! |
| May 22, 2013 |
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Fallen Enchantress: Legendary Heroes - THE FULL CHANGE LOG |
cephalo |
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Congrats on release |
| May 15, 2013 |
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0.91 Suggestion - Deorcnysse should have a permanent garrison |
cwg9 |
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Implementing my suggestion |
| May 04, 2013 |
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The secret of the fastest fencer in the world |
Emperorjarin |
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Explaining why encumbrance was removed. Regret nothing! |
| May 02, 2013 |
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[.85] Upgrading bug with special bows |
Alstein |
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Thanks! |
| Apr 26, 2013 |
|
's Profile |
davrovana |
na
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Giving feedback on a MAJOR ISSUE! |
| Apr 24, 2013 |
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[MAJOR ISSUE] Dragon experience |
OliverFA_306 |
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Thanks for the info :) |
| Apr 10, 2013 |
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[bug 0.75] Can't build cleric in city without essences. |
Suntechnique |
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thanks for info |
| Apr 09, 2013 |
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Fallen Enchantress: Legendary Heroes 0.80 changelog |
Gandalftheredskin |
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You could probably use some extra. Over 150 hours into LH, and having a blast. Cheers, and thanks for the fun. |
| Mar 01, 2013 |
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Fallen Enchantress 1.32 Changelog |
RoloX2 |
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Update notes as they're made...haha, awesome. |
| Feb 28, 2013 |
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[1.3.0] Crashes when game is focused |
Parane |
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Goody. |
| Feb 06, 2013 |
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Fallen Enchantress: Legendary Heroes FAQ |
vieuxchat |
|
For making FE:LE |
| Jan 22, 2013 |
|
's Profile |
MrFireBlaze |
na
|
FFHII. 'Nuff said. |
| Dec 17, 2012 |
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Fallen Enchantress 1.12 Changelog |
Ambermonk |
|
Your 1.11 patch was just what I needed. Thanks. |
| Dec 03, 2012 |
|
's Profile |
coyote303 |
na
|
I love FE! |
| Dec 01, 2012 |
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I found a purple pony |
MisterAedan |
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Just saw the pony sovereign. Can't stop laughing. |
| Nov 06, 2012 |
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[1.004][MAJOR BUG] Loading a savegame -> AI finishes all construction! |
Xardon963 |
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Updating players on patch release. |
| Nov 06, 2012 |
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[BUG][1.0] Duplicate champions |
terkhen |
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Thank you for the fix and the answer! |
| Nov 01, 2012 |
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insane difficulty = a walk in the park? AI is too passive |
Plutonium239 |
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This post offers a great example of how to speak to the impact of settings on difficulty in a truly positive and constructive manner. |
| Oct 31, 2012 |
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insane difficulty = a walk in the park? AI is too passive |
Kongdej |
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I like this post ;) |
| Oct 31, 2012 |
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Question about copyright |
athelasloraiel |
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liberty to use their own sprites |
| Oct 23, 2012 |
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Fallen Enchantress Editor |
MisterAedan |
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Editor! Almost as excited about this as about the game being released. Which, by the way, congrats. |
| Oct 23, 2012 |
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Fallen Enchantress Editor |
jshores |
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sharing the editor |
| Oct 23, 2012 |
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Pre-ordered elemental, how to get FE key |
Tegga21 |
|
very helpfull, fast response. Thank you very much |
| Oct 21, 2012 |
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[0992 Balance] Initial Unit Metal Cost vs. Upgrade Cost |
seanw3 |
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For fixing unit upgrades on the Lord's day without fear of taking UnitStat_Attack_Lightning damage. |
| Oct 11, 2012 |
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[Derek's Criteria] Evaluating Attack/Defense Reductions in Enemy Territory & Giving Garrison Troops Better Armor With Armor Techs. |
LordTheRon |
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Thanks so much for listening to your betatesters even at the final moments before releaing your final beta! |
| Oct 11, 2012 |
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[Derek's Criteria] Evaluating Attack/Defense Reductions in Enemy Territory & Giving Garrison Troops Better Armor With Armor Techs. |
seanw3 |
|
Going above and beyond the day of a patch. |
| Oct 11, 2012 |
|
's Profile |
NorsemanViking |
na
|
That's my lad! :D This game is turning out more awesome for every minute. |
| Oct 10, 2012 |
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Fallen Enchantress 0.99 Changelog |
Berserkben |
|
bug fixes |
| Oct 02, 2012 |
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[0.981] Descriptions of combat spells |
mqpiffle |
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Karma for adding tactical damage based on on selected spell and spell resistance. |
| Sep 24, 2012 |
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bug 980 - The revelry special event only partially works??? |
cugeldaclever |
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Thx - This is the most ambitious 4x game I have seen |
| Sep 21, 2012 |
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[.98-BUG]Am i the only one who can´t build markets and the merchant cross bazzar in towns? |
cugeldaclever |
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for the clarification on when the market patch will be avail
BTW - keep up the great work |
| Sep 20, 2012 |
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[098] Starting position with nowhere to settle - Now with savegame |
NetNomad |
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For speed beta patching |
| Sep 20, 2012 |
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[crash][.98] cant start any game at all |
Poko8 |
|
Wow - that's amazing! |
| Sep 18, 2012 |
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Essence, can we get rid of it now? |
parrottmath |
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Saying ctrl - N is not the way to play this game. |
| Sep 18, 2012 |
|
The birth of a Game Designer |
marionesi |
|
I adore game design. And I like your style. Hence, I enjoyed this post a lot! Thank you for taking the time to write it down |
| Sep 18, 2012 |
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The birth of a Game Designer |
OrionM42 |
|
Great Post ! Thanks for sharing your insights. |
| Aug 30, 2012 |
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[0.951] Legacy of Serrane - supposedly unlocks Warhorse, instead empties shops of horses |
MisterAedan |
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Warhorses fixed! |
| Aug 29, 2012 |
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[0.951] Takes 20 seconds to bring up either Save game or Load game |
Lord Reliant |
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For finding the problem, getting a fix, and talking about it. Thanks, Derek! |
| Jun 05, 2012 |
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[.915] Comprehensive Analysis of All Faction Traits |
Kongdej |
|
Awesome |
| May 18, 2012 |
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Fallen Enchantress 0.915 changelog |
BarxBaron |
|
YESSSSSSSSSSSS |
| May 09, 2012 |
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Fallen Enchantress 0.914 changelog |
ahmadou |
|
Fallfrom heaven!!!! |
| Apr 27, 2012 |
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Fallen Enchantress 0.912 changelog |
Sparhawk4242 |
|
Yes Brad rocks |
| Apr 26, 2012 |
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Random Events Are Working! |
Kongdej |
|
Tuna Attack! |
| Apr 12, 2012 |
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Beta 3 Status Update |
Humility |
|
Thank let us know! |
| Feb 06, 2012 |
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Armor: make it a decision |
Lord Reliant |
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Responding to the thread on Armor: making it a decision. Great to hear strait from the designer! |
| Jan 19, 2012 |
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[BUG] Master Scout Trait Doesn't Give Movement Bonus To Army |
juryal |
|
Crazy fast response to bug report. |
| Jan 15, 2012 |
|
Fallen Enchantress- Factions |
Gandhialf |
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For interesting post about factions. |
| Dec 13, 2011 |
|
Iteration |
juryal |
|
Not releasing the beta before it's ready. |
| Nov 30, 2011 |
|
Iteration |
Grizzyloins |
|
Taking time to do it right + Good Work ethic "You leave your ego behind, it will only get in the way. You walk through fire and in the end you have a game that is so much better because of it" |