Was testing the new observer mode by watching 2 challenging AI play, and i saw a few issues i would like to clear up.
1. How on earth AI can make an army of t1 units AND request reinforcements for that army without t2 in it?
2. AI somehow managed to build multiple harvesters from assembly instead of nexus.
For the nr.1 i would actually like that to be added to the game. Requesting reinforcements for t1 unit armies would make early game management a lot easier.
Nr.2 seems like a bug.